Sunday, November 6th, 2011 at 11:42 pm
If you’ve been following this blog/site at all for the last year you’ll know that ABing or referencing your tunes is one of the MOST CRUCIAL things you could ever do! Now for all the peoples that are using Ableton Live this process is DEAD EASY to do. Just follow the steps below and you’ll be ABing properly in no time.
*** I have to give a big shout out to the guys over at the Ableton Live Forum for the heads up on this. ***
If you’re not using LIVE then don’t fret too much. Its pretty much the same process so just consult your manuals for your DAW.

How to Set Up and AB Track
1. Make sure you activate the I-O Section (1)
2. Select Ext.Out and then select 1/2 for your main sound card Outputs. (2)
3. I live to put a Voxengo Span on the Reference channel so that I can monitor the RMS (3) and the frequencies.
4. So all I do is DE-ACTIVATE THE CHANNEL and then just toggle the SOLO switch for quick ABing. Works great and is well easy to do!
Like i said before, this is not so hard to set up with Logic, Cubase or Pro Tools. Good luck and have fun!
See you on the dance floor.
Dauntless
Wednesday, December 15th, 2010 at 11:49 pm
Okay, this tip is not really a new one. The plugin I’m referring to here is the PSP Vintage Warmer 2 by those Polish boffins of Audio Software PSP.
If you had the chance to check out the latest CM mag with heavy weights Icicle, Reso and the Qemists then you’ll know what I’m talking about.
If you didn’t. Go out and grab the magazine or Google that shizzle. Most definitely worth it.
Works absolutely brilliant on drums and well… er anything. Perfect if you need to add a bit of life to your drum break or fatten it up 200%!
Using The PSP Vintage Warmer 2
1. Turn up the drive knob.
2.Play with the Knee. 0-12 should do it.
3. Put it into FAT and Multi mode.
4. Turn the Limit OFF (use the Sonnox Oxford Limiter)
5. Adjust the High and Low band EQ to taste. I use them subtractively to flatten out the break whilst using Voxengo Span.
The thing about PSP VW2 is its pretty ease to use but the results are awesome.
Now… go out there and FU*K up some breaks!
Sunday, December 5th, 2010 at 8:54 pm
Well, to be honest I’ve struggled in the studio in the last few weeks. Some times its been good but most of the stuff I’ve been firing out just has been an utter ball ache. So what to do when things aren’t going well for in the LAB?
Well, I needed some inspiration and I turned to the Q&A on “The Grid” for some much needed advice and boy was I glad I did! One of my all time favorite producers in Optiv from the Cause4Concern and his Q&A was a blinder.
Here are a few notes from the Q&A:
1. We start off with a relatively simple drum kit or loop,
2. Find a sample that evokes some kind of vibe,
3. Work on some bass and from there just add elements that reinforce the idea.
4. Usually the first half of any session is about sound design and preparing samples. Then we arrange the sounds and start on the arrangement.
This is how I kind of work right now but notice point 4? First half sound design and the second half arrangement. Optiv mentions that he never starts to arrange until he has all the sounds just right. This is a BIG BIG BIG tip. If you’re trying to do some major tweaks to your samples in the arrangement phase things are NOT going to go well for you. DON’T jump the gun with the arrangement. Get the sounds right before moving on. Keep adding and adding parts to your track until you can’t add anymore. Then arrange. This should help you keep your flow when arranging and, ultimately help you finish tunes as well.
Let’s face it. Drum and Bass Production is tough. So getting your work flow right is CRUCIAL if you want to write good quality tunes in a small space of time.
Best of luck.
Tuesday, November 9th, 2010 at 11:56 am
Well, its been a while since the last drum and bass production tip. What’s been happening? Well, a colab with Fuj which is turning out pretty nice is nearly complete and some of my own stuff is starting to get there as well.
The biggest difference to my production has been the purchase of my Sennheiser HD650 headphones. As you know, I ain’t in no flashy studio so I’m a victim of room acoustics like most bedroom producers out there.(the Ultracurve can only do so much)
Working on headphones is a good way of dealing with a bad room. Sure its harder to gauge reverb and pan positions on headphones but I can live with that because of the level of detail you get whilst working on your cans. So I spend maybe 50-60% on the cans these days.
The headphones feel and look professional and the detail and clarity is pretty damn good as well. Mixes (besides pan and reverb etc) translate really well.
Anyways… Sennheiser HD650 Headphones=WIN!
What else have I been up to? Well, (besides boring work) I’ve just been busy building up my drum hits like snares and kicks and shaker loops etc. I just create a Cubase project and load up a snare/kick/hi hat and phatten it up using layers, compression, EQ etc. Then I bounce out a few variations and move on.
*** I don’t save the project. I don’t want a whole load of Snare Projects in my Cubase Folder. If I don’t save it kind of finalizes my work. ***
So yeah. These self created drum hits/breaks/bass stabs/bass etc have been a big help in getting tunes finished quickly and has improved the quality of my work.
So if you don’t feel like writing a tune. Take some time out and create some new snare/kick samples for your personal library.
You’ll be glad you did when you feel like writing a tune.
Tuesday, October 5th, 2010 at 4:25 pm
Listen, in this day and age of unlimited downloads, torrents and cracks its easy to have a VST folder that’s jammed packed full of synths that you have absolutely no idea about what they do or how they sound.
I’ve said it before and I’ll say it again.
STOP
Go back into your folder and uninstall all of them except 1/2/3.
I don’t really care which one’s you pick. Just pick them and be done with it.
“Its easy to make a wrong decision right then to make a decision”
This was a famous quote by somebody who I can’t remember but anyways… you get the point.
Make a decision and move on.
Okay, so after you choose the synths you want to work with have a play around with them. Work your way through some presets and get to know how each one of them sounds. Turn off the effects and appegiators on the presets if they have them and have a good listen. Bounce out some sounds if you like and maybe draw in a bit of automation if you feel inspired.
Now after playing around you should load the initial/initialize preset (if there is one). Some synths come with an initial preset and some don’t. I reckon EVERY synth should have one. Its only when you start to build your own synth patches will you start to understand the synth. Which brings me to a good point.
I struggled with synthesis for ages. Sure I had a rough idea about what stuff on a synth did, LFOs, Envelopes, Detune etc. However, it wasn’t until I went through www.Nickstutorials.com courses that I started to really understand synthesis. Do yourself a favor and check them out. They start at the crazy price of $8 US and the amount of stuff you’re going to learn is worth WAY MORE than that.
Okay, so after you get a grasp of synthesis (by watching the videos etc) start building up your own presets and bounce stuff out for your own sound library. In next to no time you’ll have a large collection of your OWN sounds and your tracks will have start to develop your own personalized sound. Which is what making drum and bass music is all about.